ORIGAME

ORIGAME

ORIGAME

OVERVIEW

OVERVIEW

This Project was done in a group of three. I was responsible for pre-production, most of the 3D modeling and texturing, as well as a large part of the coding. The goal was to make everything feel like it was made by a child, so the texturing aims to create a paiting that looks roughly done, as well as the origami, which is intentionally imperfect.

This Project was done in a group of three. I was responsible for pre-production, most of the 3D modeling and texturing, as well as a large part of the coding. The goal was to make everything feel like it was made by a child, so the texturing aims to create a paiting that looks roughly done, as well as the origami, which is intentionally imperfect.

TYPE

TYPE

3D Computer Game

3D Computer Game

TOOLS

TOOLS

Unity 3D (game engine) and Blender

Unity 3D (game engine) and Blender

WATCH IT HERE!

WATCH IT HERE!

PROCESS

PROCESS

PRE PRODUCTION

PRE PRODUCTION

  • Concept art;

  • Level Design.

  • Concept art;

  • Level Design.

PRODUCTION

PRODUCTION

  • Modeling and texturing the objects;

  • Placing the objects in the scene;

  • Set up the lighting;

  • Writing the game code.

  • Modeling and texturing the objects;

  • Placing the objects in the scene;

  • Set up the lighting;

  • Writing the game code.

POST PRODUCTION

POST PRODUCTION

Color Grading;

VFX.

Color Grading;

VFX.

EMAIL

JAIMEARAUJOD16@GMAIL.COM

MOBILE

(+351) 965​ 285 147

EMAIL

JAIMEARAUJOD16@GMAIL.COM

MOBILE

(+351) 965​ 285 147

ABOUT ME

EMAIL

JAIMEARAUJOD16@GMAIL.COM

MOBILE

(+351) 965​ 285 147