



ORIGAME
ORIGAME
ORIGAME
OVERVIEW
OVERVIEW
This Project was done in a group of three. I was responsible for pre-production, most of the 3D modeling and texturing, as well as a large part of the coding. The goal was to make everything feel like it was made by a child, so the texturing aims to create a paiting that looks roughly done, as well as the origami, which is intentionally imperfect.
This Project was done in a group of three. I was responsible for pre-production, most of the 3D modeling and texturing, as well as a large part of the coding. The goal was to make everything feel like it was made by a child, so the texturing aims to create a paiting that looks roughly done, as well as the origami, which is intentionally imperfect.
TYPE
TYPE
3D Computer Game
3D Computer Game
TOOLS
TOOLS
Unity 3D (game engine) and Blender
Unity 3D (game engine) and Blender
WATCH IT HERE!
WATCH IT HERE!










PROCESS
PROCESS
PRE PRODUCTION
PRE PRODUCTION
Concept art;
Level Design.
Concept art;
Level Design.
PRODUCTION
PRODUCTION
Modeling and texturing the objects;
Placing the objects in the scene;
Set up the lighting;
Writing the game code.
Modeling and texturing the objects;
Placing the objects in the scene;
Set up the lighting;
Writing the game code.
POST PRODUCTION
POST PRODUCTION
Color Grading;
VFX.
Color Grading;
VFX.














JAIMEARAUJOD16@GMAIL.COM
MOBILE
(+351) 965 285 147
JAIMEARAUJOD16@GMAIL.COM
MOBILE
(+351) 965 285 147